miércoles, 24 de abril de 2019

Isometric Projection








During this term we are going to work on perspective. First of all and after watching the video and the presentation to figure out the axonometric projection fundamentals, you´ll be given a handout to desing and draw 3D solids using SketchUp.



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You will use three values of the same colour, the way you can find on this achromatic scale.
A good choice could be to pick numbers 3 for the darkest side of the cube, 1 for the lighter part and 5 for the intermediate side. If you have slanted surfaces beware to choose another value according to the position of the light source.

miércoles, 27 de febrero de 2019

FLIPBOOK

This is the website where you can draw amazing flipbooks. Make sure you finish it in one go, otherwise you will have to start over.

Publish your project on the gallery and send the url to me so that I can upload them all ;)

María C
Laura C
Nani S
Paula C
Alejandro P
Paula Casla
Lucía F
Laura S
Jaime P
Jorge E

sábado, 9 de febrero de 2019

PERSISTENCE OF VISION





To find out more information about the origins of cinema click on the image below

What is an animation?

Animation is a moving action of a sequence of still pictures. Each of these still pictures depicts a part of a whole action at a time. When these pictures are run and viewed in a sequence of high speed, they produce the illusion as if they were moving in a continuous sequence. For example, producing a bouncing ball action within a 10 frame animation : the ball first starts from the left upper corner, then drops to the middle and bounces to the right upper corner at the end. The 10 still pictures will be drawn as follows. When these are run and viewed at high speed, e.g. one tenth of a second per frame, you will see the ball bouncing as intended. For those elements which are intended to be still in the animation, just draw them in the same position throughout the 10 animation frames, e.g. like the goal in the bouncing animation. They will appear still when the animation is run. The quality of an animation can be improved by increasing the running speed or by increasing the quantity of the still pictures used. 

Remember that drawings need to be flipped on the disc so as to reverse back the flip caused by the reflector drum.

martes, 4 de diciembre de 2018

Radial Symmetry (mandalas with GeoGebra)

Linked to the image you can find one of the applets that you can use for drawing mandalas.

Here you can find another tool to control the colour you use (RGB: Red, Green and Blue)



How to use Linoit

 Post your Mandalas here

miércoles, 14 de noviembre de 2018

DRAWING TECHNIQUES


Find out more information related to this famous painting here.


Choose four of this drawing techniques to fill with each of them one of the four different areas.